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Light Paths

David Beale April 2014

Light and Electric Paths
The above is a decorative memory-tag illustration of light/electricity
travelling instantaneously, in steps, in cycles of movement and pauses.
3D gif animation two sine-waves normal to each other
The Two-Sine-waves analogy illustration, above, is useful for many ideas about multi-dimensional cycles.
Animated gifs sometimes jam in some browsers.

Light and electricity are flows of particles. They jump instantaneously
between particles with patterns compatible in frequency and phase.

Movement happens in cycles of instantaneous change of position followed by a period of being stationary in space. 3D spatial objects can interact when their cycles are synchronous enough.

A 2D gif animation, with two sine-waves at right-angles to each other, represents ideas including the one where movement happens instantaneously at the zero-crossing points.

Light moves between patterns (other particles)
in dimensions extra to three-dimensional space.

Electricity moves by sharing 3D space with host particles. Most events in space are combinations of 3D and 2D movements and presence/absence cycles.

Each step is synchronous with its  destination oscillation;
resulting in delays relative to the phases of the travelling particles
and the host patterns.

Time delays, between stages, are more noticeable for light.
Light has an upper limit for speed in 3D space
 according to the speed of host's movements in all dimensions.

 The image represents moving particles of light/electricity
occupying places in host patterns shown here as single spheres .

Light takes the straight line; electricity takes the easiest paths.

The image represents small particles (patterns) of exclusion force
travelling in stages between accommodating patterns.

Particles travel between places by resonance. The source and destination, and every step in between, are synchronized before energy transfers.

Regardless of the speed of the patterns in space that are acting as hosts for the light particles, the same delays for each step must happen for the travelling particles to synchronize with their host patterns of particles.

All bodies in space are travelling relative to other bodies in space. Over time they become more synchronous with bodies nearby, sharing their local frequencies and phases as part of their gravity relationship (which is to be pushed by external exclusion forces more towards each other than their mutual exclusion-incompatibilities resist being pushed together).

If a body moves relative to other bodies after them all having been moving together for some time, then all their local clock-time effects get modified as every particle readjusts synchrony with the group.

For patterns of particles moving together, all movements happen in stages with delays for every particle to synchronize to the changing local clock. If a pattern is forced to move, by asymmetrical addition or subtraction of exclusion-forces, relative to other bodies in 3D space, then the pattern may continue to move after the asymmetry is relieved. Such a pattern keeps moving to fit in with the peaks and dips of the coming-going of surrounding exclusion forces. The pattern moves as if on a swing; at each cycle it gets a push to continue rather than have its structure changed.

3 bits of light or electrons with host paths

Light Movement happens in stages with these effects:

  1. Exclusions begin to force a body (a pattern of particles) to lose particles. The fact is known instantaneously throughout Creation.
  2. A longitudinal wave travels at many times the speed of light, in all dimensions of its universe including 3D space. It sets up nearby compatible resonant locations for the quantity of particles.
    The longitudinal wave speed is slower than infinity because of delays to synchronize resonances to accommodate the particles about to be forced to depart from their host.
  3. The particles are displaced, in stages, in space external to 3D space. They wait at each stage until the host waveforms (oscillations and movements) are compatible in each subsequent stage.
  4. When the particles encounter a perfectly-compatible location they no longer travel as individual patterns; they become part of the patterns in their new locations; and may cause location patterns to move if they are placed asymmetrically.
  5. Received patterns may cause their new host patterns to move; even though the host remains symmetrical relative to multi-dimensional (gravity) exclusion forces. Such movement keeps all the patterns oscillations synchronized with surroundings.
  6. If a pattern receives too many additional light oscillations; and these are located symmetrically enough, or the pattern is prevented from moving; then the pattern's vulnerable components can get kicked away from 3D space. They become particles with various characteristics such as light, heat and disrupters of patterns they get pushed into.
  7. While moving as light or within a pattern, for the pattern to be stable – rather than being absorbed into something it encounters –  each particle multi-dimensionally pushes surrounding incompatible particles out of the way. The surrounding particles temporarily intrude into the exclusion zones of forces that comprise gravity effects without taking much part in the patterns themselves; causing local increases in multi-dimensional exclusion forces acting as increases in gravity normal to the direction of the intruders' movement.
  8. The gravity effects, normal to the path of light, surrounding the movement, affect the compatibility of the light and its surroundings in time with the coming-going oscillations of the light particles. Any nearby accepting patterns will absorb the light normal (at right angles) to the light's direction, surrounding the light.
  9. When particles of light travel they add to the exclusion capabilities of their host patterns in >3D dimensions (external to 3d space) increasing 3D gravity. The closest exclusion forces get pushed away by travelling particles if these avoid becoming part of compatible patterns in their way. By being pushed into surrounding dimensions the surrounding particles add to surrounding exclusion forces causing increases in gravity between moving objects in 3D space.
  10. Light travels in quantities in straight lines until reaching a destination. While travelling, it may be absorbed by surroundings alongside the straight-line path. Being absorbed directly in front is the destination.
  11. While light particles are flowing in a path, they continuously come and go from 3D, at their stable oscillation frequencies. They transmit their presence instantaneously to surroundings alongside their straight-line path of travel. If, alongside their path of travel and nearby, compatible hosts are present and are more attractive than nearby straight-line destination, then the particles move instantaneously normal to their direction of travel and become part of hosts alongside the path.
  12. Light travels as particles that set up transverse wave effects normal to their direction of travel. Light particles, moving through paths in stages, produce electromagnetic wave energy because the particles may travel at 90 to their original direction if something close to their path, in 3D, is more compatible than their multi-dimensional hosts. Light – all electromagnetic particle/wave energy – is particles that can become parts of other bit of force-field oscillations, forming patterns; so enough light can form Hydrogen and, fitting with surrounding oscillations, can form more complex patterns.
  13. Additional bits of energy, formerly light, bring their frequency complications to their host systems; they can cause changes to gravity, movement and stability of the host systems.
  14. While travelling, light particles can be so affected by nearby hosts complexes, as to eventually come together and form stationary complex patterns themselves; light, over time and distance, becomes Hydrogen.
  15. Light particles come and go concentrically, as spherical oscillations; at fixed frequencies according to their stability, complexity and weight/density; the same as elements are patterns with various densities and complexities.
  16. Patterns of particles can spin, rotate, spiral and follow complex movement paths in three dimensions, to maintain high-frequency walls of exclusion. Such patterns have stability similar to those with enough particles coming and going concentrically. Both types of movement (3D rotations etc and multi-dimensional coming-going) produce a nearly square-wave presence; they cause stability in 3D space. Square-waves with very small vulnerable gapes, can be made with a small number of harmonics with simple frequency-ratios to each other. Hydrogen is depicted on these pages mostly as a perfect sphere of impregnable force-field presence; in fact Hydrogen is a complex mix of oscillations both concentric (multi-dimensional) and 3D movement and rotations including pendulum reversals. Particles in space have no inertia; only their patterns are permanent; and their patterns may contain significant numbers of particles, or they may be virtually at zero presence. At infinitely-small levels, all particles contain harmonics of the oscillations of the total of Creation — all dimensions and all universes of all types.
  17.  All imbalances affect everything around them, instantly. The oscillations and movements, of particles travelling as light and while residing in temporary hosts, are know to be present instantly, normal to their intended direction of travel.
  18. Between leaving one host and arriving at another, whatever the distance in between may be, light particles have to wait at each step until their oscillations are phase and direction compatible with their possible hosts. While residing in temporary hosts, their presence influences their surroundings in all directions; they may be absorbed, in some degrees of their surroundings — at right angles to their travel lines. This polarization can happen in between a source and destination for the light, or it may happen within the patterns that then lose particles with wave influences in limited directions normal to the path direction.
  19. Light may be expelled from a host pattern in any distribution — from totally surrounding the path to infinitely narrow. This polarizing of light is mostly understood as done by a polarizing lens of transparent material, by that absorbing particles normal to their otherwise direction of movement, in a narrow angle. Polarizing may happen at the location where the particles set off from, such as radio-transmission aerials that are polarized.
  20. While particles are travelling, their longitudinal wave effects continuously find locations. Instantaneous longitudinal waves determine locations for particles to reside after exiting their hosts. This is why light particles may be observed to move as (transverse gravity-wave effects) both ballistic particles and transverse waves. Movement, of particles of exclusion force, causes movement and reshaping of patterns; forming static, magnetic, electric and gravity effects.
  21. Light type particles travel multi-dimensionally, residing within 3D particles (patterns) as destinations. Static electricity particles travel mostly in three-dimensional space. Whether the light particles become electric particles, magnetic particles, movement-causing imbalances, or light particles at different frequencies, or add or subtract from the symmetry and/or stability of other patterns in space, depends on the nature of the patterns they join in with.
  22. Electricity flow, as compared with light, happens more in 3D than multi-dimensionally. Light transmissions find most of their hosts, at each stage, in three dimensions. Electric flow happens when compatible hosts swap light particles directionally. The same types of effects are produced, normal to the direction of electric-type flow, as when light travels. When moving as electric flow, particles reside for long periods within compatible three-dimensional host patterns (compared to moving multi-dimensionally, as light, according to their own frequencies). Electric flow happens for particles with hosts compatible enough for the particles to be part of the hosts' patterns. Individual particles, during electric flow, may displace particles within the host, forming a chain of particles being pushed along the pathways.
  23. Electrically-flowing particles jump from host-to-host, instantaneously, in time with surrounding exclusion-force variations. While residing in staging hosts, electric particles in a path all exhibit the exclusion stress that is initiating the (exclusion) cause of their tendencies to move. This exclusion is mutual, so all exclusion-stressed particles get away from each other to the limits of their hosts' abilities to contain them. Electric particle flow follows pathways to the limits of available places-to-be in host patterns (particles) and/or the limits of available relatively-free particles in hosts.
  24. Static electricity happens when a collection of hosts accommodate excess particles in their patterns, similar to the reasons why all particles in a three-dimensional space are there because they are more compatible with each other than with the exclusion forces in other dimensions.
  25. Magnetic field effects happen when hosts get structural asymmetry causing imbalances in surrounding gravity-type directional exclusion from dimensions including coordinates in 3D space.
  26.  Structure showing a vulnerable centre symmetricallyStructural asymmetry, leading to magnetic and/or static field effects in space, has causes including:
    (a) Particles may have sub-particles displaced from being in strongly-bonded positions, to alternatively bonded, in any dimensions in the space of a universe. An image on these pages shows a black central area that exposes the pattern more than the dips in the exclusion that are in other places. The various colored balls, in the analogy, can change places; making the structure asymmetrical so it tends to move in 3D space.
    (b) Particles (patterns) may host additional patterns or lose parts of their structure, unevenly. Such changes are temporary compared with the structure of the host patterns, and peculiar to types of pattern gaining or losing bits asymmetrically. In the image, either of two (symmetrical) central exposed area could get covered by one of the translucent end areas; and the pattern would then be excluded from other dimensions asymmetrically (it would tend to move in 3D).

The SnowFlake analogy, above, is a 2D part of a complex 3D and multi-D system.



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